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Nashou66
Joined: 12 Jan 2007 Posts: 16171 Location: West Seneca NY
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Leo
Joined: 02 Oct 2006 Posts: 55
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| Posted: Fri Apr 25, 2008 4:42 pm Post subject: |
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I sound like a choir boy for Microvision, but the possibilities are endless. Microvision wants these in cellphones, cameras, laptops, keyboards, heads up display in automobiles (imagine a transparent gps overlay on your windshield that matches the road/turns you see in front of you) eyewear (military applications and also personal use). Imagine eyewear that scans a transparent laser image directly over your retina, creating an information/internet overlay of the real world as you walk around. Say you're standing outside looking at a mall or restaurant, the eye wear can show you what stores are in a mall, and the menu/reviews of the restaurant.
The actual laser projector is also small enough (about the size of a cigarette lighter) you could easily design incredibly lightweight rear projection tvs around it with very large screen sizes. And then of course you have the home theater market, where for the first time we have a projector that equals and even exceeds CRT in most areas (only lumen output and resolution being it's initial handicap).
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Leo
Joined: 02 Oct 2006 Posts: 55
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| Posted: Fri Apr 25, 2008 4:43 pm Post subject: |
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| Nashou66 wrote: | too bad they COLOR lasers system cost way over 100,000 $$$$ but they say once production buidls up they'll go under 100,000$$$
Athanasios |
Not the Microvision unit coming out this year. This color laser scanning projector will retail for less than $400.00.
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perisoft
Joined: 29 Aug 2007 Posts: 2920 Location: Ithaca, NY
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| Posted: Fri Apr 25, 2008 4:44 pm Post subject: |
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I'm still wondering how - or if - they're getting around the laser sparkle. If they can't fix that it's a nix for anything but data projection. If they can... whooo, boy!
Of course, whether the CRT crew will be able to stand a projector with perfect colors out of the box, perfect geometry, and perfect focus at any distance is another issue entirely. Think about it - NOTHING TO TWEAK! We might have to start watching movies...
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Nashou66
Joined: 12 Jan 2007 Posts: 16171 Location: West Seneca NY
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Leo
Joined: 02 Oct 2006 Posts: 55
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| Posted: Fri Apr 25, 2008 4:53 pm Post subject: |
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| perisoft wrote: | I'm still wondering how - or if - they're getting around the laser sparkle. If they can't fix that it's a nix for anything but data projection. If they can... whooo, boy!
Of course, whether the CRT crew will be able to stand a projector with perfect colors out of the box, perfect geometry, and perfect focus at any distance is another issue entirely. Think about it - NOTHING TO TWEAK! We might have to start watching movies... |
Too true.
From the videos and first hand reports, it sounds like speckle is only visible at smaller screen sizes.
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perisoft
Joined: 29 Aug 2007 Posts: 2920 Location: Ithaca, NY
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| Posted: Fri Apr 25, 2008 5:03 pm Post subject: |
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Athanasios, there isn't any magic. A display device doesn't know the difference between 'moving objects' and non-moving ones - in fact, it doesn't know about objects at all. All it does is, at some update rate, alter the contents of its display system to match the frame buffer. In some cases, it can fail to do this completely each frame - sometimes because the optics or other hardware involved can't change its state quickly enough, sometimes because of desynchronization between the input source and the output.
There's a tendency among HT people to 'anthropomorphize' display systems as if they know what's being displayed (see the constant talk about how different projectors have different amounts of detail in the foreground or background - voodoo). In this case, a laser projector is as close to a CRT projector as you're going to get - in fact, because of the way it's scanning, it actually IS an analog device.
Perceived problems with digital projectors - lack of depth of field, problems with moving objects, etc - are likely a kind of pareidolia: As humans we mistakenly transfer our understanding of the real world into what we're seeing in a device which doesn't 'know' anything about the real world. (Also see: audio people talking about 'airiness' and 'imaging' and other nonsense terms regarding speakers and amps.)
Are there problems with certain systems in terms of accurately representing, in sequence, each frame of an input data stream? Sure. Does it make sense to assume a display system using novel technology will suffer from any of the same defects as existing ones, or that it's somehow amazing that it has some of the same benefits? Nope.
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Last edited by perisoft on Fri Apr 25, 2008 5:05 pm; edited 1 time in total
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Leo
Joined: 02 Oct 2006 Posts: 55
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| Posted: Fri Apr 25, 2008 5:04 pm Post subject: |
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| Nashou66 wrote: | I read somewhere that Mitsubishi is working on a rear and front laser based system that will have the same black levels as crt !! But i wonder how that system will do with moving objects that is what i cant stand about digital right now.
Athanasios |
So far Mitsubishi has only announced its LaserVue rear projection sets. These sets use lasers only as a light source and are only capable of dynamic--not native--contrast (like that of an iris-based projector).
There are only 3 ways of getting native CRT contrast right now from digitals:
1. Dual panel modulation lcd/lcos/dlp
2. Local dimming (hundreds to thousands of LEDS that illuminate an LCD panel)
3. Raster scanning
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garyfritz
Joined: 08 Apr 2006 Posts: 12088 Location: Fort Collins, CO
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| Posted: Fri Apr 25, 2008 6:25 pm Post subject: |
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They'll need more oomph before they can do a projector. The PicoP only throws about 20 lumens. For the ~12 ftL we shoot for, that means it's limited to about a 15"-wide 4:3 screen. (Though the demo footage did show it being used in bright light, hmmm)
Perisoft, I think there *are* some issues with motion with some digital display technologies. E.g. LCD direct-view monitors have a response time, and I assume LCD projectors do too. If an object moves faster than the display pixels can keep up with, you'll end up with smearing or other artifacts.
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perisoft
Joined: 29 Aug 2007 Posts: 2920 Location: Ithaca, NY
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| Posted: Fri Apr 25, 2008 6:34 pm Post subject: |
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| garyfritz wrote: | They'll need more oomph before they can do a projector. The PicoP only throws about 20 lumens. For the ~12 ftL we shoot for, that means it's limited to about a 15"-wide 4:3 screen. (Though the demo footage did show it being used in bright light, hmmm)
Perisoft, I think there *are* some issues with motion with some digital display technologies. E.g. LCD direct-view monitors have a response time, and I assume LCD projectors do too. If an object moves faster than the display pixels can keep up with, you'll end up with smearing or other artifacts. |
Yeah, that's correct - like I said, it has to do with the display's refresh capability. But the problem just happens to be visible with fast moving objects - the real problem is with refresh times.
And this mis-speak ends up with people talking about the same thing happening with single-chip DLPs, which is technically impossible. A little further down that road and you end up with people selling you $1000 plastic tiddlywinks to put on your projector to make it project in 3D...
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Leo
Joined: 02 Oct 2006 Posts: 55
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| Posted: Fri Apr 25, 2008 7:26 pm Post subject: |
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| garyfritz wrote: | They'll need more oomph before they can do a projector. The PicoP only throws about 20 lumens. For the ~12 ftL we shoot for, that means it's limited to about a 15"-wide 4:3 screen. (Though the demo footage did show it being used in bright light, hmmm)
Perisoft, I think there *are* some issues with motion with some digital display technologies. E.g. LCD direct-view monitors have a response time, and I assume LCD projectors do too. If an object moves faster than the display pixels can keep up with, you'll end up with smearing or other artifacts. |
One thing to keep in mind is that supposedly the human eye is more sensitive to the spectrally pure colors of laser light. So, a 10 lumen laser projector could actually be as bright as a 100 lumen (just guessing) bulb-based projector.
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garyfritz
Joined: 08 Apr 2006 Posts: 12088 Location: Fort Collins, CO
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| Posted: Fri Apr 25, 2008 8:52 pm Post subject: |
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I'd have to see some documentation of that. Offhand I can't see why a "pure" red would look that much brighter than a mixture of wavelengths in the red region.
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Person99
Joined: 09 Mar 2006 Posts: 4899 Location: Flower Mound, TX
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| Posted: Fri Apr 25, 2008 8:59 pm Post subject: |
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| garyfritz wrote: | | For the ~12 ftL we shoot for |
Funny you should mention this. I've been looking into this a bit and there was a thread over at AVS about this and most people like more than that. The DCI spec requires 14 ft-lamerts at screen center from the reference viewing position. In playing around, I'm thinking that is pretty good and better than the 12 figure. Personally, I find that I like 14-16. If our goal is to have "real life" on a screen, well, real life is a good bit brighter than 12 ft-lamerts!
_________________ Dave
A train station is where the train stops. A bus station is where the bus stops. On my desk, I have a work station....
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perisoft
Joined: 29 Aug 2007 Posts: 2920 Location: Ithaca, NY
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| Posted: Fri Apr 25, 2008 10:39 pm Post subject: |
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| Person99 wrote: | | garyfritz wrote: | | For the ~12 ftL we shoot for |
Funny you should mention this. I've been looking into this a bit and there was a thread over at AVS about this and most people like more than that. The DCI spec requires 14 ft-lamerts at screen center from the reference viewing position. In playing around, I'm thinking that is pretty good and better than the 12 figure. Personally, I find that I like 14-16. If our goal is to have "real life" on a screen, well, real life is a good bit brighter than 12 ft-lamerts! |
'Real life' brightness actually doesn't make sense due to the way movies are shot. Think about it - an indoor scene with a couple of people talking with have, say, highlights on their glasses that are full scale vs. the recording medium (transparent on film, or 255 white digitally). But the same will be true of oncoming headlights, or the sun, in other scenes.
One of the big jobs of the director is to use the very limited dynamic range of film or digital media to record a huge dynamic range of real light - using bloom and other cues so bright scenes look brighter without BEING brighter.
And, in fact, the human eye adjusts automatically within that dynamic range - so the perceived brightness difference is smaller (except when you switch brightness quickly - out of the tunnel for instance).
By making the camera adapt between scenes, the director accomplishes what our eyes do. And if there's reasonable brightness (and good on/off contrast, in particular) on the display device, our eyes can be forced to adjust just like in real life, which makes things seem realistic.
But the one thing that you CAN'T do with current recording and display devices is to get the huge dynamic ranges - those car headlights won't be, relatively, any more bright than any other fairly bright things in the scene, when really your eyes wouldn't be able to adapt to them: they're small points of light. The same goes for the sun, reflections on windows, and other sharp, bright areas within scenes.
This is one of the reasons CRT projectors tend to look brighter than they 'are' for a lot of movie scenes: They can pour all their output into small areas of the image, and so be as bright as digitals are for many scenes.
So, if we had very high dynamic range input and output media for movies, we COULD have piercing headlights and glittering neon that we can't get now, film, digital, CRT or not. But it would fundamentally change how directors have to see the world - artistic effects that are used now would suddenly be meaningless, because the eye wouldn't be 'tricked' so easily anymore. It'll be really interesting if someone comes up with a display that has a truly huge dynamic range...
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garyfritz
Joined: 08 Apr 2006 Posts: 12088 Location: Fort Collins, CO
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| Posted: Fri Apr 25, 2008 10:42 pm Post subject: |
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And in addition to that, "real life" doesn't happen in a darkened room... which has a major impact on how your eyes perceive whatever light is in the room.
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Leo
Joined: 02 Oct 2006 Posts: 55
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| Posted: Fri Apr 25, 2008 10:47 pm Post subject: |
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| garyfritz wrote: | | I'd have to see some documentation of that. Offhand I can't see why a "pure" red would look that much brighter than a mixture of wavelengths in the red region. |
Yeah, I don't know. And maybe it isn't so much the color itself as it is the coherency/intensity of laser light that our eyes are more responsive to. That seems more reasonable to me.
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ecrabb Forum Moderator
Joined: 13 Mar 2006 Posts: 15909 Location: Utah
TV/Projector: JVC RS40, Epson 5010
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| Posted: Fri Apr 25, 2008 11:03 pm Post subject: |
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You're both right but sort of skirting or missing Dave's point.
Gary, the room is dark to create a non-distracting "window" into the environment the writer wrote and the directors shot.
I think what Dave is getting it is how much illumination it takes to make a picture that's believable - or realistic. How bright to we "expect" the image to be. What's the minimum difference between light and dark that it takes to create dynamic, colorful, "realistic" looking images? We can probably all agree that 12fL looks great and 4fL would looks like ass. I know 12fL looks great in my room. But, what Dave is saying is people prefer something closer to 14fL. I can see how that would be true. 12-14fL is what it takes to create a great visual dynamic range.
To use an audio analogy, we don't need to actually play a soundtrack at 175dB to make it feel like a jet fighter is passing overhead with afterburners on. In fact, 105dB will do just fine to give us the very realistic impression of the jet fighter flying overhead. Just as in the picture, it's the contrast between soft and loud (dark and light) that makes it believable. We need some loudness though to be able to recreate the dynamic range we hear in our real world.
SC
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ThomasW
Joined: 22 Jan 2008 Posts: 16 Location: Uppsala, Sweden
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| Posted: Sat Apr 26, 2008 3:40 pm Post subject: |
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That is kind of amazing ! If Microvision is able to to put out a model capable of 480p for late 2008, at 300 USD, I wonder how far off they are to build a model for highdef à 1080p ? My bet is maybe late 2010 ? I'll have it in mind for an upgrade from my NEC6PGextra in a couple of years, if the price is within reason, for me about <7000 USD.
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David_Web
Joined: 02 May 2007 Posts: 418 Location: Sweden
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| Posted: Sat Apr 26, 2008 6:00 pm Post subject: |
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| Person99 wrote: |
It'll be really interesting if someone comes up with a display that has a truly huge dynamic range... |
They did:
http://www.bit-tech.net/hardware/2005/10/04/brightside_hdr_edr/
However it might not be the best implementation.
A CRT could theoretically handle that dynamic range but the image would be dim unless used on a really small screen.
A stack could take the role similar to the LEDs but instead one pj just fill in when more brightness is needed. There isn't a huge demand on the second pj due to it only "filling in" (unless you are really picky). Besides it adds a "light glare" and could be considered a feature
Would be fun if someone could test this.
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garyfritz
Joined: 08 Apr 2006 Posts: 12088 Location: Fort Collins, CO
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| Posted: Sat Apr 26, 2008 8:01 pm Post subject: |
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That Brightside tech sounds awesome, but -- that review was written 2.5 yrs ago. After drooling all over the display, they said "we could see this technology incorporated into enthusiast-level displays by the end of 2006 or sometime in 2007." I dunno about you, but I haven't seen any HDR displays on the market yet... Dolby bought out Brightside a year ago. Where are the products?
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